GDF  20.04
Game Development Framework
GDF.ClientTCP Member List

This is the complete list of members for GDF.ClientTCP, including all inherited members.

Active (defined in GDF.ClientMultiplay)GDF.ClientMultiplay
ClientTCP(byte networkId) (defined in GDF.ClientTCP)GDF.ClientTCP
ClientTCP(byte networkId, TcpClient tcpClient) (defined in GDF.ClientTCP)GDF.ClientTCP
ClientTCP(string hostname, int port) (defined in GDF.ClientTCP)GDF.ClientTCP
Close() (defined in GDF.ClientTCP)GDF.ClientTCPvirtual
Connected (defined in GDF.ClientTCP)GDF.ClientTCP
ConnectionRefused (defined in GDF.ClientTCP)GDF.ClientTCP
GetMessages() (defined in GDF.ClientTCP)GDF.ClientTCP
GetNetworkInstances() (defined in GDF.ClientMultiplay)GDF.ClientMultiplay
InstanceIdCounter (defined in GDF.ClientTCP)GDF.ClientTCP
IPAddress (defined in GDF.ClientTCP)GDF.ClientTCP
LastMessageReceivedTime (defined in GDF.ClientTCP)GDF.ClientTCP
Name (defined in GDF.ClientTCP)GDF.ClientTCP
NetworkId (defined in GDF.ClientTCP)GDF.ClientTCP
Port (defined in GDF.ClientTCP)GDF.ClientTCP
SendMessage(byte[] message) (defined in GDF.ClientTCP)GDF.ClientTCPvirtual