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GDF 26.1a
Game Development Framework - https://gdf.acits.nl
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Public Members | |
| Point () | |
| Point (float x, float y, float z) | |
| Point (MI_Vector3 v) | |
| Point (Point v) | |
| void | FromVector (MI_Vector3 v) |
| MI_Vector3 | ToVector () |
Protected Attributen | |
| MI_Vector3 | position = new MI_Vector3() |
Properties | |
| MI_Vector3 | Position [get, set] |
| float | X [get, set] |
| float | Y [get, set] |
| float | Z [get, set] |
| CDS.Primitive.Point.Point | ( | ) |
| CDS.Primitive.Point.Point | ( | float | x, |
| float | y, | ||
| float | z ) |
| CDS.Primitive.Point.Point | ( | MI_Vector3 | v | ) |
| CDS.Primitive.Point.Point | ( | Point | v | ) |
| void CDS.Primitive.Point.FromVector | ( | MI_Vector3 | v | ) |
| MI_Vector3 CDS.Primitive.Point.ToVector | ( | ) |
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protected |
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getset |
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getset |
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getset |
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getset |