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GDF 26.1a
Game Development Framework - https://gdf.acits.nl
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Public Members | |
| NetworkMessageBuilder () | |
| byte[] | CreateMessage () |
| void | AddBool (bool value) |
| void | AddByte (byte value) |
| void | AddShort (short value) |
| void | AddFloat (float value) |
| void | AddString (string value) |
| void | AddUint (uint value) |
| void | AddInt (int value) |
| void | AddObject (object value) |
| GDF.NetworkMessageBuilder.NetworkMessageBuilder | ( | ) |
| void GDF.NetworkMessageBuilder.AddBool | ( | bool | value | ) |
| void GDF.NetworkMessageBuilder.AddByte | ( | byte | value | ) |
| void GDF.NetworkMessageBuilder.AddFloat | ( | float | value | ) |
| void GDF.NetworkMessageBuilder.AddInt | ( | int | value | ) |
| void GDF.NetworkMessageBuilder.AddObject | ( | object | value | ) |
| void GDF.NetworkMessageBuilder.AddShort | ( | short | value | ) |
| void GDF.NetworkMessageBuilder.AddString | ( | string | value | ) |
| void GDF.NetworkMessageBuilder.AddUint | ( | uint | value | ) |
| byte[] GDF.NetworkMessageBuilder.CreateMessage | ( | ) |