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GDF 26.1a
Game Development Framework - https://gdf.acits.nl
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Public Members | |
| BVHNode (AABB aabb) | |
| void | Split () |
| void | Shake () |
Public Attributen | |
| List< BVHNode > | Children = null |
| List< Triangle > | Triangles = null |
| AABB | AABB = null |
Protected Members | |
| void | Split (int depth) |
Static Protected Attributen | |
| static int | maxDepth = 1 |
Properties | |
| int | TriangleCount [get] |
| bool | IsLeaf [get] |
| BVHNode.BVHNode | ( | AABB | aabb | ) |
| void BVHNode.Shake | ( | ) |
| void BVHNode.Split | ( | ) |
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protected |
| AABB BVHNode.AABB = null |
| List<BVHNode> BVHNode.Children = null |
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staticprotected |
| List<Triangle> BVHNode.Triangles = null |
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get |
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get |