GDF 26.1a
Game Development Framework - https://gdf.acits.nl
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CDS.Primitive.Triangle Class Referentie

Public Members

 Triangle ()
 Triangle (Point _p0, Point _p1, Point _p2)
 Triangle (MI_Vector3 _p0, MI_Vector3 _p1, MI_Vector3 _p2)
override string ToString ()

Public Attributen

Point p0 = new Point()
Point p1 = new Point()
Point p2 = new Point()

Constructor & Destructor Documentatie

◆ Triangle() [1/3]

CDS.Primitive.Triangle.Triangle ( )

◆ Triangle() [2/3]

CDS.Primitive.Triangle.Triangle ( Point _p0,
Point _p1,
Point _p2 )

◆ Triangle() [3/3]

CDS.Primitive.Triangle.Triangle ( MI_Vector3 _p0,
MI_Vector3 _p1,
MI_Vector3 _p2 )

Documentatie van functie members

◆ ToString()

override string CDS.Primitive.Triangle.ToString ( )

Documentatie van data members

◆ p0

Point CDS.Primitive.Triangle.p0 = new Point()

◆ p1

Point CDS.Primitive.Triangle.p1 = new Point()

◆ p2

Point CDS.Primitive.Triangle.p2 = new Point()

De documentatie voor deze klasse is gegenereerd op basis van het volgende bestand: