GDF 26.1a
Game Development Framework - https://gdf.acits.nl
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CDS.Primitive.Plane Class Referentie

Public Members

 Plane ()
 Plane (MI_Vector3 norm, float dist)
 Plane (Point a, Point b, Point c)
override string ToString ()

Public Attributen

float Distance = 0f

Protected Attributen

MI_Vector3 _normal = new MI_Vector3()

Properties

MI_Vector3 Normal [get, set]

Constructor & Destructor Documentatie

◆ Plane() [1/3]

CDS.Primitive.Plane.Plane ( )

◆ Plane() [2/3]

CDS.Primitive.Plane.Plane ( MI_Vector3 norm,
float dist )

◆ Plane() [3/3]

CDS.Primitive.Plane.Plane ( Point a,
Point b,
Point c )

Documentatie van functie members

◆ ToString()

override string CDS.Primitive.Plane.ToString ( )

Documentatie van data members

◆ _normal

MI_Vector3 CDS.Primitive.Plane._normal = new MI_Vector3()
protected

◆ Distance

float CDS.Primitive.Plane.Distance = 0f

Property Documentatie

◆ Normal

MI_Vector3 CDS.Primitive.Plane.Normal
getset

De documentatie voor deze klasse is gegenereerd op basis van het volgende bestand: