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| NetworkInstance (InstanceMultiplay instance) |
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| NetworkInstance (byte[] message) |
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byte[] | CreateSyncMessage (Enums.NetworkMessageType messageType) |
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void | gdf_UpdateFromMessage (byte[] message) |
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void | AddMessage (byte fromNetworkId, byte messageId, object value) |
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List< KeyValuePair< byte, object[]> > | gdf_PopMessages () |
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◆ SynchronisationMode
Bepaalt hoe vaak dit voorwerp over het netwerk wordt gesynchroniseerd.
◆ MasterNetworkId
| byte GDF.NetworkInstance.MasterNetworkId |
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getset |
Het id van de client die dit voorwerp heeft gemaakt
The documentation for this class was generated from the following file:
- C:/Users/vd/Google Drive/C# GDF/Versie 2020/src20.04/GDF_src/Multiplay/NetworkInstance.cs